Flexible compute, elastic capacity

Vultr provides a variety of machine types so that you can tune your infrastructure to meet your game’s demands. Scale your infrastructure elastically, spinning up and down, as your game’s usage rises and falls with the time of day.

We run the backend game servers for Standoff 2 atop Vultr. Thousands of people play the game all over the world, and it's critical that we keep latency low. That's why we use Vultr - to affordably run servers, some of them Windows, as close to our users as possible.

Anton Donskoy Co-Founder at Axlebolt

Minimal latency with global availability

With 27 locations across 5 continents, you can reduce network transfer times by running Vultr servers close to your users. And if you're running a game server for yourself, you can enjoy real-time gameplay with no perceptible lag.

Amsterdam NL
Atlanta, GA US
Bangalore IN
Chicago, IL US
Dallas, TX US
Delhi NCR IN
Frankfurt DE
Honolulu, HI US
London GB
Los Angeles, CA US
Madrid ES
Melbourne AU
Mexico City MX
Miami, FL US
Mumbai IN
New Jersey, NJ US
Paris FR
São Paulo BR
Seattle, WA US
Seoul KR
Silicon Valley, CA US
Singapore SG
Stockholm SE
Sydney AU
Tokyo JP
Toronto CA
Warsaw PL
27 地点

Guidance on game servers

Vultr features a library of documentation to help you set up your own game server. If you’d rather not self-host, you might get a server from our sister site, gameservers.com

Get started, or get some advice

Try Vultr today by creating a free account. Or, if you’d like to speak with our cloud experts, perhaps about migrating your existing application, please reach out.

本网站的中文版本仅供参考,以英文版本为准。