Vultr’s infrastructure is ideal for globally-available online gaming because it provides the flexibility and performance needed to run game servers close to players.
Vultr provides a variety of machine types so that you can tune your infrastructure to meet your game’s demands. Scale your infrastructure elastically, spinning up and down, as your game’s usage rises and falls with the time of day.
With 32 locations across 6 continents, you can reduce network transfer times by running Vultr servers close to your users. And if you're running a game server for yourself, you can enjoy real-time gameplay with no perceptible lag.
Vultr features a library of documentation to help you set up your own game server. If you’d rather not self-host, you might get a server from our sister site, gameservers.com
Try Vultr today by creating a free account. Or, if you’d like to speak with our cloud experts, perhaps about migrating your existing application, please reach out.
We run the backend game servers for Standoff 2 atop Vultr. Thousands of people play the game all over the world, and it's critical that we keep latency low. That's why we use Vultr - to affordably run servers, some of them Windows, as close to our users as possible.