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This guide will show you how to setup a Minecraft PE server on Debian. The server setup is very easy, you can start having fun in just a few minutes.
Your server needs a minimum of 1GB of RAM for 8 players. More players means more memory. Before you begin, you need a non-root user account set up on your server. We will be using the
demo user here.
Install GCC and other build tools. If you are using a 32-bit version Debian, you will not need to install gcc-multilib.
sudo apt-get update sudo apt-get install perl gcc g++ make automake libtool autoconf m4 gcc-multilib
Download and compile PocketMine-MP and PHP. This process may take up to 20 minutes.
wget -q -O - http://get.pocketmine.net/ | bash
Upon success, you will see the following output.
... [INFO] Cleaning up... done! [PocketMine] You should start the server now using "./start.sh." [PocketMine] If it doesn't work, please send the "install.log" file to the Bug Tracker.
Start your server in screen.
On the first run, you will be prompted for settings, such as language, server name, and RAM. Upon success, you will see the following output.
18:05:05 [INFO] Starting Minecraft: PE server version v0.10.5 alpha 18:05:05 [INFO] Loading pocketmine.yml... 18:05:05 [INFO] Loading server properties... 18:05:05 [INFO] Starting Minecraft PE server on 0.0.0.0:19132 18:05:05 [INFO] This server is running PocketMine-MP version 1.4.1-980 "絶好(Zekkou)ケーキ(Cake)" (API 1.11.0) 18:05:05 [INFO] PocketMine-MP is distributed under the LGPL License 18:05:06 [INFO] Preparing level "world" 18:05:06 [INFO] Starting GS4 status listener 18:05:06 [INFO] Setting query port to 19132 18:05:06 [INFO] Query running on 0.0.0.0:19132 18:05:06 [INFO] Default game type: CREATIVE 18:05:06 [INFO] Done (0.611s)! For help, type "help" or "?"
The settings can be changed again at any point by editing the
server.properties file and restarting the server.
Congratulations, you now have Minecraft PE running on Debian.